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AutoCAD is often considered a 2D CAD software product, but it also has an extremely robust 3D environment. Accessing it is as easy as switching to one of the two 3D workspaces included by default. But, like moving into a new neighborhood or going to a new school, one of the first things you need to do is learn how to get around, and the 3D world of AutoCAD is no different.
You’ll be glad to know that zooming and panning in 3D work the same way as they do in 2D, so you’ve got a bit of a head start. You’ve probably already noticed some of the 3D viewing and navigation interface elements that bleed into the 2D world. They can be used there, but they’re really not very useful, so chances are you’ve ignored them. But, in 3D, they are useful, and they’re the subject of today’s post.
Please refer to the image below. The widgets in the upper left labeled as #1 are technically called Viewport Controls. The #2 item is the View Cube, and #3 is the Navigation Bar (or NavBar for short). There are some other places to find these and other tools, but today, we’re paring it down to these three, along with some keyboard and mouse methods.
Let’s start with the Viewport Control tools. There are three parts to it, and it’s an extremely efficient way to interact with your 3D model. The left widget brings up your Viewport Controls, the center one contains your View Controls, and the one on the right lets you quickly specify your Visual Style.
The following image shows the popup menu for each of the three widgets. As a 2D user, you probably equate viewport configuration to layouts. However, in the world of 3D modeling, setting up different views in Model Space can be pretty helpful. I wrote about it here on our blog as part of my Tuesday Tips series. In fact, I’m using the same model for this post as I did then (sometimes, the fine line between efficiency and laziness is a bit blurry with me.)
The View Controls (middle) is an extremely efficient way to quickly switch to a preset view of your model. Setting one takes just two mouse clicks. You can choose between all orthographic projections or from four isometric views.
The same can be said for setting a visual style. Depending on your model and workflow, you may want to change how it appears. Most of us modeling in 3D AutoCAD will have a favorite and just leave it that way. Experiment with each, and no doubt you’ll find a favorite also.
Let’s set the top view of our model to be shown in the SW Isometric view and its visual style to be Shaded with Edges. When you set the view, some of the interface elements will change. I’ve either enlarged them or pointed to them in the image below. The Viewport Controls widgets will change to reflect the current setting, the View Cube will rotate to show the current view, the cursor will change into its 3D style, and the UCS icon will change.
Let’s now consider the View Cube. It is yet another very efficient way to change your view to a preset. Without delving too deeply into how it works (that might be a future Tuesday Tip), let’s just say that it’s a more visual, interactive way to change your viewing angle. The cube itself is made up of tiles on the faces, edges, and corners that you pick with your cursor to set that view.
You can also select one of the cardinal directions (N, S, E, W) or pick and drag your mouse along the circular compass below the cube. A home icon and a menu dropdown will also appear when you first hover over the View Cube. To change your “home view,” just right-click anywhere on the View Cube, and click “Set Current View as Home.”
Finally, there’s the NavBar, which shows up on the right side of the drawing editor and below the View Cube. I’m only going to talk about one of the tools within it. But it consists of – from top to bottom – the steering wheel tools (yet another full blog post of its own), pan and zoom, the Orbit tools, and, at the bottom, the Show Motion tool. Let’s focus on Orbit.
Notice there’s a little drop-down arrow just below the icon. Clicking it will allow you to set your Orbiting to a constrained orbit, a free orbit, or a continuous orbit.
Again, you’re invited to try all three, and no doubt one style will become your favorite. To read about the differences between these, go to the help page on the subject.
With all that having been said about the interface tools, in reality, you’ll be like most users, and you’ll do all of your navigating with either just your mouse or with mouse/keyboard combos. You already probably pan and zoom with your mouse (and if you don’t… why not?).
When you’re in a 3D view, your depressed scroll wheel becomes the 3DORBIT command when used in conjunction with your Shift key. So, there’s no slowing yourself down by taking your eyes off your work to hunt down an icon. Your hands are already in place, so use them! Do you like to use Free Orbit? No problem, just add the Ctrl key, making it a Shift/Ctrl combo with the mouse wheel.
Hey, it’s a 3D world out there, and if you’re still using AutoCAD as just a 2D tool, there’s probably a good chance you’ll be using a 3D workspace sometime soon. Now’s a good time to get familiar with your new neighborhood and to learn how to get around efficiently.
All the methods I’ve discussed today are great to know. Try them all out and find your favorite methods. When you do get the call to work in 3D, you’ll be ahead of the game from the beginning.
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Map 3D Toolset in Autodesk AutoCAD | Featureshttps://fortressinstitutetraining.com/
1. Make use of the Extended ToolTips to help you with command input
Some commands in AutoCAD may not be used as often, so AutoCAD provides a quick refresher on how they work.
If you hover over a command in the Ribbon, the short ToolTip will appear. If you keep hovering over the command icon, the extended ToolTip will appear.
An explanation of the command is given, and an illustration of how to use the correct input sequence is provided. Occasionally, the image is even animated for 3D commands. And you have a lot of flexibility on how they’re displayed.
Bonus Tips:
“AutoCAD certification program”
A Grip is often faster than a command to edit an object. Depending on the object, the default action is usually either Move or Stretch.
Hovering over the Grip displays other editing options, depending on the object. To launch an edit command, simply select one from the pop-up list or click on the Grip for the default action. Hold Shift while selecting multiple grips.
When a grip is active (a “hot” grip), you can select it and right-click on it to access additional options like Rotate, Scale, and Mirror. In addition, you can specify a basepoint or reference distance, as well as copy the object as you edit it. All of this can be done directly from the selected object.
Bonus Tip:
Have You Tried: AutoCAD Grips – Just Grip It!
Bonus Tip:
Learn about all the AutoCAD keyboard shortcuts.
Contextual popup menus are a productivity enhancement favorite. The commands in the menu will be specific to your selection since they’re contextual.
With this method, a single, quick right-click will still function as ENTER, but if you hold down the mouse button longer—a quarter of a second by default—you’ll get the contextual popup menu instead.
Bonus Tip:
With the time-sensitive, right-click feature, you can have the best of both worlds if you use a mouse to right-click as ENTER. Simply call up the Options dialog box, select the User Preferences tab, and then select the Right-Click Customization button. The control for time-sensitive right clicks will appear in another dialog box.
Whenever you have multiple icons with the same name – like “CAD” – you can right-click the icon, select Properties, and change the name to something more meaningful.
Bonus Tip:
DWG Compare allows you to quickly view the differences between drawings. All objects in both drawings will be shown as gray, those not in the current drawing will be red, and those only in the current drawing will be green.
The comparison feature has also been incorporated into Xrefs. Don’t waste time with endless email or DM threads trying to figure out what was updated. When you get the notification that something has changed, let Xref Compare show you what is different.
DWG Compare can also insert Revision Clouds, which may speed up your change process by pre-defining color, style, and size preferences.
Bonus Tips:
The Quick Select dialog allows you to build powerful queries to quickly select only the objects you want. You can access the QSELECT command at any time from the right-click pop-up menu.
Do you need to find every Circle with a diameter of 4.25? Every Polyline that is not closed? Every Block instance whose Z scale is higher than 1? All this and more are easy to achieve by using Quick Select.
Selecting all matching entities with QSELECT allows you to perform edit commands or modify common properties across the set.
Bonus Tip:
Copy objects from an Xref into your drawing without opening the Xref, copying to the clipboard, closing the Xref, and pasting it back in.
You can reach directly into the Xref to select the objects you want to copy with the Copy Nested Objects command. It’s found in the Additional Tools pulldown of the Modify panel of the Ribbon.
Bonus Tip:
You also won’t need to open the Block Editor, as Copy Nested Objects works on Blocks, too.
NCOPY – Swipe Text and Objects From External References:
You can change the default command aliases in AutoCAD to match your preferred one. We’re all different, so if your mind says “C” means Copy instead of Circle, go ahead and change it.
In the Tools panel of the Express Tools, select Aliases Editor to add, remove, or edit command aliases. Click Edit and remap either “C” or Circle to match your preference.
In a similar fashion, you can add aliases to your favorites. For example, you might often use PDF Import. Just click the Add button, choose an alias, and map it to the PDFIMPORT command.
Bonus Tip:
Be the Office Rock Star With the AutoCAD Command Alias Editor:
The Insert View tool is located in the Layout tab of the Ribbon. You can select the View you want and then drag it onto your layout using the Insert View tool.
When you drop the View into your Layout, it will automatically scale itself based on the Annotation Scale. You can also set the scale before dropping the View into your Layout or use the triangular scale grip when it is placed.
This method saves you the important step of locking the Viewport, as it does it automatically for you!
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CATIA (Computer-Aided Three-Dimensional Interactive Application) is a multi-platform CAD/CAM/CAE software suite developed by Dassault Systèmes. It is used for product design, simulation, analysis, and manufacturing in various industries, including automotive, aerospace, shipbuilding, and industrial design. CATIA is widely known for handling large and complex assemblies and is especially popular in aerospace and automotive industries for creating both parts and large-scale systems.
One of the reasons why Creo Parametric has grown in popularity among engineers is due to the software’s vast array of functionality. In this blog, we will be going through ten of the most useful features that not many Creo users are aware of.
Knowing your shortcut keys is one of the most effective ways to speed up your product design process. Creo parametric has a large set of predefined shortcut keys that can be used to your advantage. Some notable predefined shortcut keys are displayed below:
Another useful feature that Creo parametric offers is the ability for you to define your own shortcut keys. This level of customization allows you to avoid breaking any habits that you may have when using previous design software.
A convenient configuration for smaller screens is the ability to open Creo on a full screen. By setting the config option ‘open_window_maximized = yes’ Creo will open in full screen without the gap on the right-hand side.
Intent selection is where you can select geometry created in a feature, for example selecting all the side edges of an extrude feature.
This is both quicker and can also make your model more reliable. In this example, if a round is added to the edges and the shape changes in the future from rectangle to triangle, the round will not fail.
To make an intent selection, put your cursor over one of the edges or surfaces and query select (tap your right-hand mouse button) until the other geometry highlights and then select with the left-hand mouse button.
Draft can be added to models that already contain rounded edges. This can be very useful when applying draft late in the design as existing features do not have to be redefined.
Sketch regions allow areas of a sketch or multiple sketches to be used for features.
Put the selection filter onto ‘Sketch Region’ to allow the areas of the sketch to be selected.
Mirror features can be redefined to add or remove mirrored geometry.
Redefine the mirror feature and select ‘Reapply Mirror’ to add or remove features.
Datum planes can be created in the middle of a part by using the ‘Midplane’ option. These planes are driven by geometry, so if the geometry changes, the position of the plane will also change.
To quickly select multiple models in an assembly, put the selection filter onto ‘Part’ and drag a box around the required components.
Dragging from left to right will select anything in the box. Dragging from right to left will select anything in and crossing the box.
Use ‘Automatic’ reps to speed performance when loading large assemblies.
This can be selected from the ‘Open’ pulldown in the ‘File Open’ dialogue.
Automatic reps allow you to select geometry and assemble it, but they do not load the full model feature information. When you activate a model, the full information is loaded into Creo memory.
Use the search tool in the model tree to find components within your designs.
Conveniently, any displayed columns can also be searched instantly.
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FORTRESS INSTITUTE OF TRAINING SOLUTIONS PVT LTD
[Editor’s note. We don’t know whether the Millennium Falcon was created using top-down design, but it should have been. Here’s why.]
Imagine you’re a chief engineer at the Corellian Engineering Corporation and you’ve just received a new assignment. You are to design a successor to the YT-1000 transport ship, and your customers want a larger vehicle with more modular options.
You realize a few things about the assignment:
Here’s why you would need a top-down design methodology to get the right balance of creativity, control, and speed.
Notebooks are a great way to use rough sketches, dimensions, parameters, tables, and notes to capture design intent and lay out the most important information that affects multiple systems and components.
We can also use them to document requirements, to source control data, and for any other information that we want to capture and control at the top level.
Here is our initial Notebook for the YT-1300F in Creo Parametric:
Let’s create our top-level assembly, subassemblies, subassemblies within subassemblies, and individual parts. At this point, we aren’t building any geometry. We are simply laying out our product structure so we can figure out what components we need to make, buy, and manage. We can also leverage existing models that we want to reuse. By setting up our product structure early, we’ll be able to farm out design work among our team members and partners.
Here you can see a sample initial product structure for our freighter. Note that we’re also using configurable products and configurable modules since our vehicle will be modular and our customers can configure the cockpit, weapons, and engines.
Initial product structure for the ship in Creo Parametric
We use special part models called skeletons to capture important geometry that affects multiple components. For example, here is a skeleton we use to define the outer mold line (OML) of the vehicle:
Image source: Joshua Maruska, GrabCAD.com
Skeletons can also be used to define structures, interfaces, space claims, mechanisms (like quad laser turrets and landing gear), and envelopes for commercial off-the-shelf (COTS) components like our hyperdrive and sublight engines. Skeletons would also be used for routing the cable harnesses and piping for the hydraulics, fuel, water, air, and other systems. We might even have multiple skeletons at various levels to keep our models organized.
Now that our notebook contains our most important parameters, and our skeleton model consolidates critical geometry, it’s time to share that information with our parts and assemblies.
By declaring our models to the notebook, all the notebook parameters are available to be used to drive feature dimensions. We write relations to drive feature dimensions from the notebook parameters.
We use data-sharing features like Copy Geometry, Shrinkwrap, Merge, Inheritance, and Publish Geometry to communicate geometry from higher-level skeletons to lower-level skeletons and to individual parts.
With our distributed information, we can perform detailed design to create the necessary features and geometry in our parts. We can also continue placing any other components, like parts we’re reusing from earlier product lines, other COTS parts, and hardware (fasteners).
By using top-down design tools like notebooks, skeletons, and data-sharing features, we can design and control complex products. Now you’ve got a vehicle that a scruffy-looking nerf herder and a walking carpet can use to transport droids, fly the Kessel Run in less than 12 parsecs, or help take down a Death Star.
(Note: The technical specs used in this article come from Star Wars: Millennium Falcon: Owners’ Workshop Manual.)Tags:CADRetail and Consumer ProductsConnected Devices
By Fortress Institute of Training Solutions Pvt Ltd
https://fortressinstitutetraining.com/solidworks/
Our simulation strategy is straightforward: help you get the best results with minimal effort. SOLIDWORKS Simulation 2025 enables users to simulate more complex scenarios without the burden of explicit modeling, allowing faster simulations without compromising accuracy.
For example, the enhancements in connector and bonding contacts—like the pin, weld connectors, and the new general spring connector—allow you to analyze the relationship between components more effectively. Essentially, every component behaves like a spring; when pushed, it deflects. Because components differ in shape and stiffness, their spring behavior is complex under tension, compression, and torsion.
The new spring connector enables more accurate analysis by allowing you to create a spring with specific properties, such as compressive but not torsional stiffness. This eliminates the need for complex connections between components, letting you focus on the parts you are designing, while using data sheets for components like bushings or bearings.
You can now concentrate on geometry changes early in the design process without the hassle of adding every fastener, bearing, or bolt. Using connectors accelerates simulation without sacrificing accuracy.
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Mesh Enhancements
In simulation, the quality of the mesh is crucial. Poor meshing leads to inaccurate results. SOLIDWORKS Simulation 2025 includes several mesh enhancements that improve simulation accuracy and speed. For instance, improved node-to-surface bonded interactions offer greater precision for offset bonding with user-defined gaps. These enhancements benefit various studies, including linear static, frequency, fatigue, and pressure vessel analysis.
For instance, the enhanced node-to-surface bonded interactions improve accuracy for bonding offset defined by a user-defined gap range for bonding. In fact, you can expect improved solution accuracy for all bonding interactions, including solid-solid, shell-shell and solid-shell, that are based on either a draft-quality or high-quality mesh. The studies that support this enhancement include linear static, frequency, buckling, linear dynamics, fatigue, design scenario and pressure vessel.
Accuracy is also enhanced for studies involving bonded curved surfaces where mesh sizes differ. An updated algorithm integrates geometry correction for curved surfaces, reducing stress noise near bonded regions and improving solution accuracy. Assembly work has become more efficient, with mesh adjustments to accommodate components of varying sizes, from fine details to larger areas.
SOLIDWORKS Plastics
For plastic simulation where you’re looking at the manufacturing process, enhancements help ensure that your part will fit and function the way you intended. For instance, sink mark functionality has been improved so you can accurately predict sink marks when looking at the aesthetics of a part and make geometry adjustments, so you don’t have sink marks turning up where you have walls of different thicknesses coming together.
You can also more easily identify the cause of warpage in the design and injection process to avoid the plastic warping when it comes out of the mold.
SOLIDWORKS Flow Simulation
The efficiency of SOLIDWORKS Flow Simulation users has been increased due to two key enhancements: improvements in both mesh performance and selections when working with large models. The impact of both of these enhancements is to reduce the overall simulation process, helping you work smarter and make use of different types of geometry, whether it’s a SOLIDWORKS, SDL, or a mesh file.
The overall theme for 2025 is all about efficiency and providing new tools to help you solve problems faster by allowing you to make good decisions based on your results and get answers fast. https://fortressinstitutetraining.com/solidworks/
Elevate your design career through our in-depth courses. Learn to create precise and detailed 3D models with expert-led training, suitable for all skill levels. Our personalized approach covers everything from basic drafting to advanced modeling, ensuring you gain the skills needed for professional growth.
AutoCAD is often considered a 2D CAD software product, but it also has an extremely robust 3D environment. Accessing it is as easy as switching to one of the two 3D workspaces included by default. But, like moving into a new neighborhood or going to a new school, one of the first things you need to do is learn how to get around, and the 3D world of AutoCAD is no different.
You’ll be glad to know that zooming and panning in 3D work the same way as they do in 2D, so you’ve got a bit of a head start. You’ve probably already noticed some of the 3D viewing and navigation interface elements that bleed into the 2D world. They can be used there, but they’re really not very useful, so chances are you’ve ignored them. But, in 3D, they are useful, and they’re the subject of today’s post.
Please refer to the image below. The widgets in the upper left labeled as #1 are technically called Viewport Controls. The #2 item is the View Cube, and #3 is the Navigation Bar (or NavBar for short). There are some other places to find these and other tools, but today, we’re paring it down to these three, along with some keyboard and mouse methods.
Let’s start with the Viewport Control tools. There are three parts to it, and it’s an extremely efficient way to interact with your 3D model. The left widget brings up your Viewport Controls, the center one contains your View Controls, and the one on the right lets you quickly specify your Visual Style.
The following image shows the popup menu for each of the three widgets. As a 2D user, you probably equate viewport configuration to layouts. However, in the world of 3D modeling, setting up different views in Model Space can be pretty helpful. I wrote about it here on our blog as part of my Tuesday Tips series. In fact, I’m using the same model for this post as I did then (sometimes, the fine line between efficiency and laziness is a bit blurry with me.)
The View Controls (middle) is an extremely efficient way to quickly switch to a preset view of your model. Setting one takes just two mouse clicks. You can choose between all orthographic projections or from four isometric views.
The same can be said for setting a visual style. Depending on your model and workflow, you may want to change how it appears. Most of us modeling in 3D AutoCAD will have a favorite and just leave it that way. Experiment with each, and no doubt you’ll find a favorite also.
Let’s set the top view of our model to be shown in the SW Isometric view and its visual style to be Shaded with Edges. When you set the view, some of the interface elements will change. I’ve either enlarged them or pointed to them in the image below. The Viewport Controls widgets will change to reflect the current setting, the View Cube will rotate to show the current view, the cursor will change into its 3D style, and the UCS icon will change.
Let’s now consider the View Cube. It is yet another very efficient way to change your view to a preset. Without delving too deeply into how it works (that might be a future Tuesday Tip), let’s just say that it’s a more visual, interactive way to change your viewing angle. The cube itself is made up of tiles on the faces, edges, and corners that you pick with your cursor to set that view.
You can also select one of the cardinal directions (N, S, E, W) or pick and drag your mouse along the circular compass below the cube. A home icon and a menu dropdown will also appear when you first hover over the View Cube. To change your “home view,” just right-click anywhere on the View Cube, and click “Set Current View as Home.”
Finally, there’s the NavBar, which shows up on the right side of the drawing editor and below the View Cube. I’m only going to talk about one of the tools within it. But it consists of – from top to bottom – the steering wheel tools (yet another full blog post of its own), pan and zoom, the Orbit tools, and, at the bottom, the Show Motion tool. Let’s focus on Orbit.
Notice there’s a little drop-down arrow just below the icon. Clicking it will allow you to set your Orbiting to a constrained orbit, a free orbit, or a continuous orbit.
Again, you’re invited to try all three, and no doubt one style will become your favorite. To read about the differences between these, go to the help page on the subject.
With all that having been said about the interface tools, in reality, you’ll be like most users, and you’ll do all of your navigating with either just your mouse or with mouse/keyboard combos. You already probably pan and zoom with your mouse (and if you don’t… why not?).
When you’re in a 3D view, your depressed scroll wheel becomes the 3DORBIT command when used in conjunction with your Shift key. So, there’s no slowing yourself down by taking your eyes off your work to hunt down an icon. Your hands are already in place, so use them! Do you like to use Free Orbit? No problem, just add the Ctrl key, making it a Shift/Ctrl combo with the mouse wheel.
Hey, it’s a 3D world out there, and if you’re still using AutoCAD as just a 2D tool, there’s probably a good chance you’ll be using a 3D workspace sometime soon. Now’s a good time to get familiar with your new neighborhood and to learn how to get around efficiently.
All the methods I’ve discussed today are great to know. Try them all out and find your favorite methods. When you do get the call to work in 3D, you’ll be ahead of the game from the beginning.
https://maps.app.goo.gl/Ain5ZX89BWzqyHGv9
Map 3D Toolset in Autodesk AutoCAD | Featureshttps://fortressinstitutetraining.com/
1. Make use of the Extended ToolTips to help you with command input
Some commands in AutoCAD may not be used as often, so AutoCAD provides a quick refresher on how they work.
If you hover over a command in the Ribbon, the short ToolTip will appear. If you keep hovering over the command icon, the extended ToolTip will appear.
An explanation of the command is given, and an illustration of how to use the correct input sequence is provided. Occasionally, the image is even animated for 3D commands. And you have a lot of flexibility on how they’re displayed.
Bonus Tips:
“AutoCAD certification program”
A Grip is often faster than a command to edit an object. Depending on the object, the default action is usually either Move or Stretch.
Hovering over the Grip displays other editing options, depending on the object. To launch an edit command, simply select one from the pop-up list or click on the Grip for the default action. Hold Shift while selecting multiple grips.
When a grip is active (a “hot” grip), you can select it and right-click on it to access additional options like Rotate, Scale, and Mirror. In addition, you can specify a basepoint or reference distance, as well as copy the object as you edit it. All of this can be done directly from the selected object.
Bonus Tip:
Have You Tried: AutoCAD Grips – Just Grip It!
Bonus Tip:
Learn about all the AutoCAD keyboard shortcuts.
Contextual popup menus are a productivity enhancement favorite. The commands in the menu will be specific to your selection since they’re contextual.
With this method, a single, quick right-click will still function as ENTER, but if you hold down the mouse button longer—a quarter of a second by default—you’ll get the contextual popup menu instead.
Bonus Tip:
With the time-sensitive, right-click feature, you can have the best of both worlds if you use a mouse to right-click as ENTER. Simply call up the Options dialog box, select the User Preferences tab, and then select the Right-Click Customization button. The control for time-sensitive right clicks will appear in another dialog box.
Whenever you have multiple icons with the same name – like “CAD” – you can right-click the icon, select Properties, and change the name to something more meaningful.
Bonus Tip:
DWG Compare allows you to quickly view the differences between drawings. All objects in both drawings will be shown as gray, those not in the current drawing will be red, and those only in the current drawing will be green.
The comparison feature has also been incorporated into Xrefs. Don’t waste time with endless email or DM threads trying to figure out what was updated. When you get the notification that something has changed, let Xref Compare show you what is different.
DWG Compare can also insert Revision Clouds, which may speed up your change process by pre-defining color, style, and size preferences.
Bonus Tips:
The Quick Select dialog allows you to build powerful queries to quickly select only the objects you want. You can access the QSELECT command at any time from the right-click pop-up menu.
Do you need to find every Circle with a diameter of 4.25? Every Polyline that is not closed? Every Block instance whose Z scale is higher than 1? All this and more are easy to achieve by using Quick Select.
Selecting all matching entities with QSELECT allows you to perform edit commands or modify common properties across the set.
Bonus Tip:
Copy objects from an Xref into your drawing without opening the Xref, copying to the clipboard, closing the Xref, and pasting it back in.
You can reach directly into the Xref to select the objects you want to copy with the Copy Nested Objects command. It’s found in the Additional Tools pulldown of the Modify panel of the Ribbon.
Bonus Tip:
You also won’t need to open the Block Editor, as Copy Nested Objects works on Blocks, too.
NCOPY – Swipe Text and Objects From External References:
You can change the default command aliases in AutoCAD to match your preferred one. We’re all different, so if your mind says “C” means Copy instead of Circle, go ahead and change it.
In the Tools panel of the Express Tools, select Aliases Editor to add, remove, or edit command aliases. Click Edit and remap either “C” or Circle to match your preference.
In a similar fashion, you can add aliases to your favorites. For example, you might often use PDF Import. Just click the Add button, choose an alias, and map it to the PDFIMPORT command.
Bonus Tip:
Be the Office Rock Star With the AutoCAD Command Alias Editor:
The Insert View tool is located in the Layout tab of the Ribbon. You can select the View you want and then drag it onto your layout using the Insert View tool.
When you drop the View into your Layout, it will automatically scale itself based on the Annotation Scale. You can also set the scale before dropping the View into your Layout or use the triangular scale grip when it is placed.
This method saves you the important step of locking the Viewport, as it does it automatically for you!
Bonus Tip:https://fortressinstitutetraining.com/autocad-course-in-coimbatore/